Vel9 Cinematic Reel
Vel9 Casual Reel
Vel9 Dream Reel
Vel9 Mysterious Magic Reel
Vel9 Dark Action Reel
Vel9 SciFi Reel
Vel9 arcada mia Medley (Ethnic Reel)

Currently in Production
arcada mia by Mousechief
Unannounced Xbox Project
Unannounced Casual Projects (2x)

Gemini Wars Debut Teaser (2010)
Victorian Mysteries: Woman in White (2010)
Little Things (2010)
Courts of Candle'bre (2010)
Xenome: Episode 1 (2010)
Manta (2010)
Fussballfan.de Series Intro (2010)
Zombie Escape (2010)
The Crimsons (2010)
Settlers VII Debut Trailer (2009)
Mythoria (2009)
Travels with Gulliver (2009)
Comets and Craters (2009)
On the Oche (2009)
CofC (2009)
Rune Memory (2009)
Knightmare (2009)
Ash Theme (2009)
Beyond Negotiation (2008)
Dominion Shipht (2008)
SolarBasic (2008)
iStronaunt Willy (2008)
Little Snapper (sfx) (2008)
LKT (2008) (UA08)
Titans (2008) (UA08)
Sphaira (2008) (UA08)
Trivial (2008)
GreySoul: Chapter 1 (2008)
sWARm (2008)
The Rogue Prince Theme (2008)
El Ementrix (2008)
Double 00 (2008)
Ascension (2007)
Keynetic (sfx) (2007)
Project Weasel (2007) (UA07)
Darklife 2 (2007)

Conquest of the Coastlands: Game Soundtrack

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Conquest of the Coastlands has been a lot of fun to work on. It’s basically an educational role-playing game, I’d recommend reading about how they fuse the role-playing elements with the educational elements on their website, here.

I was asked to provide the in-game music for the project. The harmonic language is quite simple, I used a few secondary dominants, but the usual I, IV, V, vi, III, ii (no vii of course) chords appear all over. The chord progressions move pretty slowly as the instruments work through patterns for some time before moving to another chord. This always helps establish a nice atmospheric vibe. The score is fully orchestrated and features a lot of decorative harp sections. I even had the opportunity of using a Bansuri with some cool musical ‘turns’ for a nice and smooth tribal feel for the temple track.

The game is currently in development, but it shouldn’t be too long until its release. It was a pleasure working on the project as everyone was prompt and professional with their feedback and input.
[Sleeker_special_clear]